The new skills will enhance your character’s HP and Def further. This build has high crit and high HP with damage absorb. * You can add Bless, Transform, Equilibrium, Heal and Aid anytime you want, or if needed. Mage Armor – 20 (Skill ENHC +4%, HP +600, Skill Crit5%) * You can add Transform, Equilibrium, Blink and Overdrive anytime you want, or if needed.ĭo you want a mage that can tank? this is the build. Staff Expertise – 20 (Atk +8, Skill ACC +3% Skill Crit ACC +4%) Heart of Nature – 15 (MP Rec +10, Atk +12) Gears should focus on attack and critical. This build is a high damage and high critical build that can tank a little due to DMG RD. Gears should focus on critical and evasion. The player will last longer because of the increase of DMG RD and a few added HP. The AoE will be enhanced greatly with new AoE skills. I see this build as the best PvE and farming build. Gears should focus on critical and accuracy of both skill and normal attacks.Ĭhain Casting – 10 (Chain Casting +3%, Skill ACC +4%)ĭamage Absorption – 10 (Trigger Chance +20%) With Damage Absorption, you can tank your target. This build has High single target damage output with the added chance of multi-casting. * You can sacrifice Mystic Bond and add Enh Freeze to control your target. * You can add Blink, Devastate and Overdrive anytime you want, or if needed. * You can max out any talent you see useful until you unlock Mystic Bond. Thunder Domination – 5 (Target DMG RD -2% to -10%) Gears should focus on skill stats especially Skill Crit Acc and Skill Crit Enhc. I suggest this if you want to control your target. The bless will add more base damage and a bit of added accuracy. I see this build the best DPS mage with the added chance of multi-casting. This will help since gears don’t offer DMG RD stats. If ever, the mage should have high evade rate. I don’t suggest this unless you will invest on good gears to back up your defense and HP. I see this build a High attack, high accuracy and high critical mage good for PvP. You will have 4x damage output if you hit with a crit compared to non-enhanced skills.ĭamage Absorption talent only activates if you do a Normal Critical hit. Magic Bolt, my Magic Bolt damage output doubled. Not bad for a 30 minute buff.Īlso, enhancing the skills will be a big help to adding damage. HP +500, Holy Attack +30, and Skill Crit Accuracy +2% (Needs confirmation). You only have a maximum of 105 talent points to spend on your talent build. Serenia Fantasy Mage Talent Builds Guide by Grazier
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